My Work Places

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This is What I Love To Do

Strategy

Strategy is important from the outset because it articulates the brand, guiding principles, and long-term vision of an organisation. The strategy underpinning a UX project will shape the goals of the project—what the organisation is hoping to achieve with the project, how its success should be measured, and what priority it should have in the grand scheme of things.

Research/Discovery

The Research phase is probably the most variable between projects. User research should be a core part of every designer’s activity. Complex projects will comprise significant user and competitor research activities. In many people’s eyes, the Research phase is key to creating an informed user experience, however it is also the phase most often skipped—especially by proponents of a “Lean UX” approach.

Analysis

The aim of the Analysis phase is to draw insights from data collected during the Research phase. Capturing, organising and making inferences from the “what” can help UX Designers begin to understand the “why”. Communicating the designer’s understanding back to end-users helps to confirm that any assumptions being made are valid.

Design

The Design phase of a UX project is collaborative (involving input and ideas from different people) and iterative (meaning that it cycles back upon itself to validate ideas and assumptions).

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Game ui design is the way players can interact and receive feedback of their interaction. I always focus on making game interfaces to be highly usable, intuitive, and lead them to capable of handling a lot of repetitive actions in a fun way. Since game are engaging activities, if we think in terms of the experince of the user, we can determine the player's act points in their journey

— In game

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Web design encompasses a number of important elements including color, layout, and overall graphical appearance. As a web designers consider the site's audience, function, and traffic to specific sections when deciding designs. I managed an advertise team creative online advertising for multiple companies.

— Web/Mobile

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I believe in involving users throughout the design process is the best way to solve UX problems. Observation is the best teacher. Watching users over time reveals what they actually do, and allows me to design for those scenarios.

— UX